Sonya Nelson, Resmi Darni, Hady Peri Fajri, Septri, Juanda Putra, Ilham, Dessi Novita Sari, Weni Sasmita, Anton Komaini, Novadri Ayubi, Japhet Ndayisenga, Vlad Adrian Geantă, Bekir Erhan Orhan
Background. Pencak Silat is a traditional martial art from Southeast Asia that incorporates self-defense, striking, and grappling techniques. Due to the complexity of its movements, mastering Pencak Silat requires high levels of concentration, precision, and memory, which can pose challenges for Sports Science students. A suitable learning aid is essential to help students effectively learn and retain these techniques. Visual tools that support technique recall and practice are crucial in overcoming these challenges. Objectives. This study uses mixed reality and hologram technology to create a Pencak Silat learning medium. The objective is to evaluate whether this tool can enhance students' ability to perform Pencak Silat techniques and improve their overall proficiency in the martial art. Methods. The research utilized a development research (R&D) approach based on the Plomp model, with a pre-experimental one-group pretest-posttest design. A total of 44 Sports Science students participated, alongside nine experts who evaluated the product's feasibility before implementation. The research was conducted in three stages: preliminary, prototyping, and evaluation. Over four weeks, students attended two weekly practice sessions using the hologram-based learning tool. Descriptive statistics summarized the results, while paired-sample t-tests assessed the significance of improvements in student performance with a 95% confidence level. Results. The mixed reality learning medium was validated with an average score of 0.89, indicating high validity, and a reliability score of 0.85, demonstrating strong consistency. The tool's effectiveness was confirmed through significant improvements in the students' skills, with the average post-test score increasing to 80.93 from a pre-test score of 62.45. Statistical analysis using t-tests showed the improvements to be significant (p < 0.05). Conclusion. The Pencak Silat learning medium developed through mixed reality and hologram technology proved to be an effective tool for enhancing the martial arts skills of Sports Science students. This innovative learning aid facilitates skill acquisition and provides an engaging and immersive learning experience. As a result, it holds significant potential for broader application in both motor learning and martial arts education, making it a valuable resource for educational programs involving Pencak Silat training. © 2025, Society of Aging and Physical Activity (SAPA). All rights reserved.
Department of Health and Recreation, Universitas Negeri Padang, Indonesia; Department Sport Coaching, Universitas Negeri Yogyakarta, Indonesia; Physical Education Department, Universitas Negeri Surabaya, Indonesia; Department of Sports Science, University of Burundi, Burundi; Doctoral School of Sport Science and Physical Education, National University of Science and Technology Polyethnic Bucharest-Pitesti University Center, Romania; Faculty of Physical Education and Sport, Aurel Vlaicu University of Arad, Romania; Faculty of Sports Sciences, Istanbul Aydın University, Istanbul, Turkey