Augmented Reality as the Learning Media of Fundamental Chemistry on An Android Smartphone

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Rindang Kembar Sari, Sarwo Derta, Ilham Wahyuni, Liza Efriyenti, Zulhendri Kamus

2020 Journal of Physics: Conference Series Vol. 1471 Issue 1 Conference paper Cited by 0 Quartile

Abstract

Smartphone technology can be used as an innovative and promising learning media that is believed to be able to keep up with the times. Static learning media can be transformed into more dynamic learning media and can display object visualizations. One technology that can be utilized is Augmented Reality technology. Augmented reality technology is a visual technology that combines virtual world objects into real world view. The method used is ADDIE model of R&D (Research and Development) for the five stages of a waterfall model. Application used is unity 3D and Blender as supporting software. Testing of product uses validation, practicality, and effectiveness tests. The product produced is an application with an extension (.apk). The results of validation, practicality and effectiveness of the products were 0.68 with valid criteria, 78.6 with practical criteria and 0.72 with high effectiveness criteria, respectively. © Published under licence by IOP Publishing Ltd.

Affiliations

Institut Agama Islam Negeri (IAIN), Bukittinggi, Indonesia; Universitas Negeri Padang, Indonesia